Mar Gonzalez-Franco
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Explore the profile of Mar Gonzalez-Franco including associated specialties, affiliations and a list of published articles.
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Articles
17
Citations
237
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Recent Articles
1.
Maselli A, Ofek E, Cohn B, Hinckley K, Gonzalez-Franco M
Philos Trans R Soc Lond B Biol Sci
. 2022 Dec;
378(1869):20210453.
PMID: 36511415
Reaching objects in a dynamic environment requires fast online corrections that compensate for sudden object shifts or postural changes. Previous studies revealed the key role of visually monitoring the hand-to-target...
2.
Steed A, Ofek E, Sinclair M, Gonzalez-Franco M
Nat Commun
. 2021 Aug;
12(1):4758.
PMID: 34362893
Shape displays enable people to touch simulated surfaces. A common architecture of such devices uses a mechatronic pin-matrix. Besides their complexity and high cost, these matrix displays suffer from sharp...
3.
Clemenson G, Maselli A, Fiannaca A, Miller A, Gonzalez-Franco M
Sci Rep
. 2021 Apr;
11(1):7764.
PMID: 33833290
GPS navigation is commonplace in everyday life. While it has the capacity to make our lives easier, it is often used to automate functions that were once exclusively performed by...
4.
Gonzalez-Franco M, Peck T
Front Robot AI
. 2021 Jan;
5:74.
PMID: 33500953
Inside virtual reality, users can embody avatars that are collocated from a first-person perspective. When doing so, participants have the feeling that the own body has been substituted by the...
5.
Berger C, Gonzalez-Franco M, Ofek E, Hinckley K
Sci Robot
. 2020 Nov;
3(17).
PMID: 33141738
During teleoperation and virtual reality experiences, enhanced haptic feedback incongruent with other sensory cues can reduce subjective realism, producing an uncanny valley of haptics.
6.
Gonzalez-Franco M, Steed A, Hoogendyk S, Ofek E
IEEE Trans Vis Comput Graph
. 2020 Feb;
26(5):2023-2029.
PMID: 32070973
Through avatar embodiment in Virtual Reality (VR) we can achieve the illusion that an avatar is substituting our body: the avatar moves as we move and we see it from...
7.
Gonzalez-Franco M, Berger C
IEEE Trans Haptics
. 2019 Jun;
12(3):319-326.
PMID: 31251194
In the real world, our bodies influence how we perceive ourselves and how others perceive us. Our body can also affect estimations of object sizes and distances. But how does...
8.
Participant concerns for the Learner in a Virtual Reality replication of the Milgram obedience study
Gonzalez-Franco M, Slater M, Birney M, Swapp D, Haslam S, Reicher S
PLoS One
. 2019 Jan;
13(12):e0209704.
PMID: 30596731
In Milgram's seminal obedience studies, participants' behaviour has traditionally been explained as a demonstration of people's tendency to enter into an 'agentic state' when in the presence of an authority...
9.
Berger C, Gonzalez-Franco M, Tajadura-Jimenez A, Florencio D, Zhang Z
Front Neurosci
. 2018 Feb;
12:21.
PMID: 29456486
Auditory spatial localization in humans is performed using a combination of interaural time differences, interaural level differences, as well as spectral cues provided by the geometry of the ear. To...
10.
Gonzalez-Franco M, Lanier J
Front Psychol
. 2017 Jul;
8:1125.
PMID: 28713323
In Virtual Reality (VR) it is possible to induce illusions in which users report and behave as if they have entered into altered situations and identities. The effect can be...