» Articles » PMID: 39062347

Evaluation of Problematic Video Game Use in Adolescents with ADHD and Without ADHD: New Evidence and Recommendations

Overview
Date 2024 Jul 27
PMID 39062347
Authors
Affiliations
Soon will be listed here.
Abstract

Video game addiction among adolescents, particularly those with ADHD, is a significant concern. To gather more insights into video game usage patterns in this population, we investigated levels of potentially problematic use, passion, motivations, and emotional/behavioral symptoms in adolescents with and without ADHD. Our cross-sectional, multicenter study involved 2513 subjects (Age M = 15.07; SD = 2.82) from 24 schools in Galicia (Spain), including 158 (6.3%) diagnosed with ADHD. We employed an ad hoc questionnaire covering sociodemographic data and ADHD diagnosis, the Questionnaire of Experiences Associated with Video Games (CERV), the scale of passion for video games, reasons for playing video games Questionaire (VMQ), and emotional/behavioral problems assessment (SDQ). Results indicated heightened vulnerability in adolescents with ADHD, manifesting in longer usage durations and higher problematic use scores. Interestingly, ADHD medication did not affect internet gaming disorder development. Motivations for gaming differed between groups, with the ADHD cohort showing distinctions in cognitive development, coping, and violent reward. Additionally, the ADHD group exhibited greater emotional/behavioral symptoms, hyperactivity, and reduced prosocial behavior.

Citing Articles

The Development and Validation of the Adolescent Problematic Gaming Scale (PGS-Adolescent).

Luo Z, Xie J Behav Sci (Basel). 2025; 15(1).

PMID: 39851819 PMC: 11763038. DOI: 10.3390/bs15010013.

References
1.
Bolic Baric V, Hellberg K, Kjellberg A, Hemmingsson H . Internet Activities During Leisure: A Comparison Between Adolescents With ADHD and Adolescents From the General Population. J Atten Disord. 2015; 22(12):1131-1139. DOI: 10.1177/1087054715613436. View

2.
Chamarro A, Penelo E, Fornieles A, Oberst U, Vallerand R, Fernandez-Castro J . Psychometric properties of the Spanish version of the Passion Scale. Psicothema. 2015; 27(4):402-9. DOI: 10.7334/psicothema2015.80. View

3.
Bouna-Pyrrou P, Aufleger B, Braun S, Gattnar M, Kallmayer S, Wagner H . Cross-Sectional and Longitudinal Evaluation of the Social Network Use Disorder and Internet Gaming Disorder Criteria. Front Psychiatry. 2019; 9:692. PMC: 6310011. DOI: 10.3389/fpsyt.2018.00692. View

4.
Kokol P, Blazun Vosner H, Zavrsnik J, Vermeulen J, Shohieb S, Peinemann F . Serious Game-based Intervention for Children with Developmental Disabilities. Curr Pediatr Rev. 2019; 16(1):26-32. DOI: 10.2174/1573396315666190808115238. View

5.
Weinstein A, Weizman A . Emerging association between addictive gaming and attention-deficit/hyperactivity disorder. Curr Psychiatry Rep. 2012; 14(5):590-7. DOI: 10.1007/s11920-012-0311-x. View