» Articles » PMID: 24348366

Neural Networks Underlying Affective States in a Multimodal Virtual Environment: Contributions to Boredom

Overview
Specialty Neurology
Date 2013 Dec 19
PMID 24348366
Citations 14
Authors
Affiliations
Soon will be listed here.
Abstract

The interaction of low perceptual stimulation or goal-directed behavior with a negative subjective evaluation may lead to boredom. This contribution to boredom may shed light on its neural correlates, which are poorly characterized so far. A video game served as simulation of free interactive behavior without interruption of the game's narrative. Thirteen male German volunteers played a first-person shooter game (Tactical Ops: Assault on Terror) during functional magnetic resonance imaging (fMRI). Two independent coders performed the time-based analysis of the audio-visual game content. Boredom was operationalized as interaction of prolonged absence of goal-directed behavior with lowered affect in the Positive and Negative Affect Schedule (PANAS). A decrease of positive affect (PA) correlated with response amplitudes in bilateral insular clusters extending into the amygdala to prolonged inactive phases in a game play and an increase in negative affect (NA) was associated with higher responses in bilateral ventromedial prefrontal cortex (vmPFC). Precuneus and hippocampus responses were negatively correlated with changes in NA. We describe for the first time neural contributions to boredom, using a video game as complex virtual environment. Further our study confirmed that PA and NA are separable constructs, reflected by distinct neural patterns. PA may be associated with afferent limbic activity whereas NA with affective control.

Citing Articles

Decoding the dynamic perception of risk and speed using naturalistic stimuli: A multivariate, whole-brain analysis.

Ju U, Wallraven C Hum Brain Mapp. 2024; 45(4):e26652.

PMID: 38488473 PMC: 10941534. DOI: 10.1002/hbm.26652.


Brain imaging studies of emotional well-being: a scoping review.

Richter C, Li C, Turnbull A, Haft S, Schneider D, Luo J Front Psychol. 2024; 14:1328523.

PMID: 38250108 PMC: 10799564. DOI: 10.3389/fpsyg.2023.1328523.


Is Social Training Delivered with a Head-Mounted Display Suitable for Patients with Hereditary Ataxia?.

Malerba G, Bellazzecca S, Urgesi C, Butti N, DAngelo M, Diella E Brain Sci. 2023; 13(7).

PMID: 37508949 PMC: 10376992. DOI: 10.3390/brainsci13071017.


Mesolimbic dopamine release precedes actively sought aversive stimuli in mice.

Yawata Y, Shikano Y, Ogasawara J, Makino K, Kashima T, Ihara K Nat Commun. 2023; 14(1):2433.

PMID: 37106002 PMC: 10140067. DOI: 10.1038/s41467-023-38130-3.


Identifying neural correlates of multidimensional, subjective gaming experiences during active gameplay.

Ju U Front Hum Neurosci. 2022; 16:1013991.

PMID: 36393987 PMC: 9651959. DOI: 10.3389/fnhum.2022.1013991.


References
1.
DAVIDSON , Irwin . The functional neuroanatomy of emotion and affective style. Trends Cogn Sci. 1999; 3(1):11-21. DOI: 10.1016/s1364-6613(98)01265-0. View

2.
Mathiak K, Klasen M, Weber R, Ackermann H, Shergill S, Mathiak K . Reward system and temporal pole contributions to affective evaluation during a first person shooter video game. BMC Neurosci. 2011; 12:66. PMC: 3146896. DOI: 10.1186/1471-2202-12-66. View

3.
Cavanna A . The precuneus and consciousness. CNS Spectr. 2007; 12(7):545-52. DOI: 10.1017/s1092852900021295. View

4.
Quirk G, Beer J . Prefrontal involvement in the regulation of emotion: convergence of rat and human studies. Curr Opin Neurobiol. 2006; 16(6):723-7. DOI: 10.1016/j.conb.2006.07.004. View

5.
WATSON D, Clark L, Tellegen A . Development and validation of brief measures of positive and negative affect: the PANAS scales. J Pers Soc Psychol. 1988; 54(6):1063-70. DOI: 10.1037//0022-3514.54.6.1063. View